This Aliens reference is particularly appropriate here as we were reminded of the film throughout Space Hulk: Deathwing. Whether in single-player or multiplayer, you and your teammates, be they AI or human, must work as a unit and stick together to make sure you're not overwhelmed, which can easily happen when enemies are coming out of the grating beneath your feet, from the ceilings above you, or even "outta the goddamn walls!" In a one-on-one fight you'd beat most Tyranid enemies with no problem, but because they come in droves, that's where tactics come in. It's amazing how even in your giant armoured suit you can still feel so exposed, but yet you still have the power to cause untold destruction with the outrageous arsenal at your disposal.īasically, the danger comes from the multitudes of enemies that flood you from every angle at any time. The best thing about Streum On Studio's shooter is that it strikes a perfect balance between making you feeling powerful and vulnerable at the same time. One would think that with armoured suits as ludicrously oversized as the one your wearing in Space Hulk: Deathwing, you're pretty safe when it comes to how much damage you can take, however, you'd be wrong. Whereas 2014's Space Hulk: Ascension was a strategy game, Deathwing is an FPS, although that doesn't mean tactics and strategy are thrown out of the airlock. Space Hulk is set within the Warhammer 40,000 universe, and historically has centred around heavily armoured soldiers facing off against Genestealers, with the space hulks in question being big huge lost ships and debris drifting in space.